Jobs · Information Technology · California

Principal Software Engineer - Developer Connections, Game Release

Riot Games · San Francisco, CA · 3 days ago
HybridInformation TechnologyFull-time

Responsibilities

  • Define Technical Direction: Shape and execute the strategy for Riot’s centralized game release capabilities, balancing speed, safety, and scale.
  • Partner with Game Teams: Work directly with game teams to understand real-world release constraints and ensure centralized solutions directly address production needs.
  • Build Cross-Team Alignment: Communicate technical vision clearly, establish trust, and help partners evaluate the value and tradeoffs of centralized release systems.
  • Guide End-to-End Architecture: Lead architectural strategy across complex surfaces, including clients, game servers, backend services, content, configuration, and publishing workflows.
  • Drive Reliable Release Decisions: Champion cross-team technical decisions that maximize release predictability and safety without sacrificing game team velocity.
  • Apply Strong Technical & Product Judgment: Navigate ambiguous release challenges by balancing player impact, workflow efficiency, platform constraints, and time-to-market.
  • Advise Leadership: Serve as a trusted technical sounding board, linking engineering strategy and technical investments directly to partner adoption.
  • Raise Engineering Standards: Elevate technical design, system architecture, operational rigor, and cross-functional collaboration across the domain.
  • Resolve High-Impact Issues: Hands-on diagnose complex technical blockers, build context quickly, and partner directly with engineers to drive solutions through to production.

Required Qualifications

  • 8+ years of professional software engineering experience, with a track record of developing and shipping at least one live-operated game.
  • Broad domain expertise in the end-to-end game shipping lifecycle, including production workflows, platform constraints, and live operations challenges.
  • Broad release surface experience across game clients, game servers, backend services, configuration, content pipelines, or release orchestration.
  • Holistic technical perspective, with a proven ability to connect architectural decisions directly to player experience and operational stability.
  • Strong hands-on engineering skills, with recent experience designing, building, debugging, and maintaining large-scale production systems.
  • Proven crisis response & problem-solving ability, adept at stepping into unfamiliar, high-pressure technical situations to diagnose root causes and unblock delivery.

Desired Qualifications

  • Experience in release engineering, deployment systems, publishing systems, or live game operations.
  • Experience shipping games across multiple platforms or regions.
  • Experience designing or evolving shared technical capabilities used by multiple game teams.
  • Experience serving as a senior technical partner in product or platform strategy discussions.
  • Experience helping organizations move from bespoke workflows toward scalable common patterns.
  • Experience in a central platform or developer infrastructure team supporting game teams.
  • Strong technical leadership experience in ambiguous, cross-team problem spaces, with a track record of successfully delivering impactful results.
  • Proven ability to define technical direction and influence adoption beyond their immediate team.
  • Strong communication and stakeholder management skills, with the ability to build trust and alignment with game teams and senior technical partners.

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