Principal Software Architect
Position Summary
The Principal Software Architect at Light & Wonder is responsible for defining and driving the technical architecture strategy that enables the company's transition from legacy gaming technology stacks to the Carbon platform. This role involves aligning engineering standards, development frameworks, tooling, and platform capabilities to support scalable, modern game development across the enterprise.
Essential Job Functions
Define and drive architectural strategy supporting the migration from legacy game technology stacks to the Carbon platform.
Establish enterprise-wide engineering standards, architectural patterns, and development best practices across multiple studios and business units.
Partner with studio and platform leaders to align technologies, tooling, and workflows while preserving studio agility and innovation.
Evaluate and guide strategic technology decisions, including framework adoption, engine strategy, and modernization initiatives.
Lead architectural reviews and technical design sessions across game platform and development initiatives.
Drive standardization efforts around shared frameworks, SDKs, CI/CD pipelines, telemetry, deployment, and development tooling.
Make effective build-vs-buy recommendations considering scalability, maintainability, cost, time-to-market, and long-term platform strategy.
Stay current with emerging technologies, software architecture patterns, and game engine trends relevant to modern game development.
Design scalable, maintainable, and performant software architectures supporting enterprise game development ecosystems.
Provide architectural guidance for game engine technologies, including Unity, Godot, proprietary engines, and supporting toolchains.
Develop architectural blueprints and technical roadmaps that enable modernization and long-term platform evolution.
Ensure systems meet enterprise standards for performance, reliability, security, and regulatory compliance.
Partner with development teams to resolve complex technical challenges and remove architectural bottlenecks.
Support adoption of modern engineering practices including automated sing, DevOps, CI/CD, observability, and cloud-enabled workflows.
Cross-Functional Collaboration
Collaborate with product, compliance, infrastructure, QA, and studio engineering teams to align technical solutions with business objectives.
Influence technical direction across teams without direct authority through strong communication, credibility, and collaboration.
Communicate complex architectural concepts clearly to both technical and non-technical stakeholders.
Balance innovation, platform consistency, studio autonomy, and regulatory requirements in architectural decision-making.
Act as a trusted advisor to leadership regarding technical risks, modernization opportunities, and platform investments.
Governance, Risk & Compliance
Ensure gaming platform architectures comply with regulatory, security, and operational requirements across global gaming markets.
Remain engaged with enterprise architecture and security groups to align with evolving standards and compliance requirements.
Identify technical risks early and guide mitigation strategies to ensure long-term platform stability and scalability.
Promote maintainable, supportable, and operationally efficient solutions across the organization.
Qualifications
The ideal candidate brings deep expertise in game development technologies, modern software architecture, and cross-functional technical leadership.
Experience with game engines and frameworks such as Unity, Godot, and custom engine technologies is highly desired.
Education: Bachelor’s degree in Computer Science or a related field or equivalent work experience required.