Principal Game Designer, Meta Systems and Progression - League of Legends
Riot Games · Los Angeles, CA · 1 wk ago
Art & CreativeFull-time
Responsibilities
- Define and evolve meta systems (e.g., progression, rewards, battle pass, quests, out-of-game content) to amplify player engagement and support overall product goals.
- Work closely with product managers, engineers, artists, and other designers to ensure systems are cohesive, consistent, and in line with League of Legends’ overall vision.
- Keep the focus on player value by leveraging feedback, user research, and game data to iterate on designs and ensure high-quality experiences.
- Provide direction, mentorship, and feedback to other game designers, fostering an environment of collaboration and craft excellence.
- Research and champion new trends, tools, and technologies that can elevate League of Legends meta systems and keep them fresh, fun, and competitive.
- Maintain a player-first mindset in every decision. Embody Riot’s core values of player experience, collaboration, and continuous improvement.
Requirements
- 8+ years of experience in professional Game Design
- Deep experience in developing a wide variety of meta-systems
- Ability to analyze complex data sets and translate findings into innovative design solutions that resonate with players
- Experience working in a “games as a service” environment
- High familiarity with League of Legends game experience
Qualifications
- Experience with what approaches to design best meet MOBA players’ needs
- Experience as a senior thought leader of materially-impactful world-class innovations on a commercial video game
- An intuitive sense of player motivations, behaviors, and feedback loops in competitive multiplayer environments