Jobs · Engineering · California

Principal Engineer - Infinity Ward - Temporary

Activision · Los Angeles, California, United States · 1 wk ago
On-siteEngineering$171k–$317k/yrFull-time

This role is a temporary position estimated to be 6 months, based in our Woodland Hills office with an onsite work schedule of five days per week. Work arrangements may change at the company's discretion to meet business needs.

About the role

Infinity Ward is seeking a talented and passionate Principal Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, collaborating with Designers, Animators, Artists, and other Engineers to achieve phenomenal results.

Responsibilities

  • Design and implement cutting-edge core systems that either provide new functionality or improve the efficiency of our existing code base.
  • Research areas of improvement; push the limits of what Call of Duty can accomplish.
  • Collaborate with other engineers and content creators on technical design and feature rollout.
  • Support memory budgeting, performance analysis, and optimization work.
  • Review the work of other engineers and provide mentorship.

Requirements

  • 15+ years of systems or engine development experience.
  • Contributed significantly to the development of one or more shipped games.
  • Excellent debugging and performance analysis skills.
  • Experience architecting and debugging threaded systems.
  • Deep knowledge of C++ programming and practices.
  • Excellent problem-solving and analytics skills.
  • Self-motivated, with the ability to work independently and efficiently under deadlines.

Pluses

  • Strong 3D math and algebra skills.
  • Experience contributing code toward a bespoke internal game engine.
  • Experience with asset pipeline, and associated runtime memory and streaming technology.
  • Experience with game networking techniques.
  • Experience with multi-platform development, including PC, Xbox, and PlayStation.
  • Working in and extending an established code base.

About the company

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher, and distributor of interactive entertainment and products, our goal is to delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts.
  • Life and AD&D insurance, disability insurance.
  • 401(k) with Company match, tuition reimbursement, charitable donation matching.
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
  • Mental health & wellbeing programs, fitness programs, free and discounted games.
  • Variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
  • Relocation assistance if required to move geographic locations for the job.

Pay

In the U.S., the standard base pay range for this role is $171,100.00 - $316,576.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

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