Principal Combat Designer | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment · United States · 1 mo ago
RemoteRemoteDesignFull-time
About the role
We are seeking a Principal Combat Designer to join our team. The ideal candidate will have experience in mechanics design and a strong understanding of contemporary game mechanics.
Responsibilities
- Collaborate closely with the Design Director and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
- Design and craft expert-level player combat mechanics, weapons, and abilities.
- Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
- Advocate for the player, always putting the player experience first when considering and making all design decisions.
Requirements
- A can-do attitude that is player-oriented.
- At least two shipped AAA titles where you worked in mechanics design capacity.
- Expert knowledge of off-the-shield design tools, and expertise with Unreal Engine (UE5 preferred).
- Deep professional understanding of the many major mechanics and gameplay features found in contemporary game titles, and a keen knowledge for how those mechanics and features work.
- Strong creative and technical problem-solving skills.
- Exceptional communication skills.
Benefits
- A generous PTO allowance.
- Summer and Winter holidays studio closure (separate to PTO allowance).
- Private Medical & Dental Healthcare.
- Private Mental Health scheme.
- A generous annual Health & Wellbeing allowance.
- Discretionary Studio Bonus.
- Top range tech for your home setup.
How to apply
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.