Jobs · Design

Principal Combat Designer | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment · United States · 1 mo ago
RemoteRemoteDesignFull-time

About the role

We are seeking a Principal Combat Designer to join our team. The ideal candidate will have experience in mechanics design and a strong understanding of contemporary game mechanics.

Responsibilities

  • Collaborate closely with the Design Director and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
  • Design and craft expert-level player combat mechanics, weapons, and abilities.
  • Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
  • Advocate for the player, always putting the player experience first when considering and making all design decisions.

Requirements

  • A can-do attitude that is player-oriented.
  • At least two shipped AAA titles where you worked in mechanics design capacity.
  • Expert knowledge of off-the-shield design tools, and expertise with Unreal Engine (UE5 preferred).
  • Deep professional understanding of the many major mechanics and gameplay features found in contemporary game titles, and a keen knowledge for how those mechanics and features work.
  • Strong creative and technical problem-solving skills.
  • Exceptional communication skills.

Benefits

  • A generous PTO allowance.
  • Summer and Winter holidays studio closure (separate to PTO allowance).
  • Private Medical & Dental Healthcare.
  • Private Mental Health scheme.
  • A generous annual Health & Wellbeing allowance.
  • Discretionary Studio Bonus.
  • Top range tech for your home setup.

How to apply

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

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