Motion Designer (UX/Interface)
About A1
There are over 5 billion users using basic applications today such as email, notes, tasks that are not AI-native. Our mission is to build a proactive smart assistant for everyday users to bring intelligence to conversations, errands, organizing, and workflows, with minimal prompting. Our product focuses on achieving high reliability for long-running workflows, persistent context, and real-world task completion. The system must handle multi-step reasoning, interact with external tools, and remain reliable despite non-deterministic model behavior. Our objective is to help users complete tasks daily enjoyable with over ~90%* reduced time.
Role
You will design motion and animation for AI interfaces. In AI-driven products, motion is not decoration - it is how users understand system state, loading behavior, uncertainty, progress, and transitions between AI actions. This role applies HCI thinking to motion design: helping users understand what the system is doing, whether it needs attention, and what is happening next.
What You'll Be Doing
- Design motion and animation for AI product interfaces, including loading states, streaming responses, task progress, and system transitions.
- Create motion that helps users understand what the AI is doing without requiring them to read long explanations.
- Develop animation patterns for uncertainty, thinking states, waiting states, failure, recovery, and asynchronous AI processes.
- Work with product and UX designers to define how motion supports feedback, confidence cues, and error states.
- Build motion specs and prototypes that engineers can implement accurately.
- Define and maintain motion design principles and a reusable animation library for AI surfaces.
- Ensure motion performance is appropriate for real-time and latency-sensitive AI interactions.
- Use motion to reduce confusion, not add decoration.
What You Will Need
- Experience in motion design for digital products, with a portfolio showing interface animation.
- Proficiency in After Effects, Lottie, Rive, or equivalent tools.
- Understanding of how motion communicates system state, feedback, progress, and user guidance.
- Ability to design animation that works within technical constraints of mobile and web.
- Experience working closely with product designers and engineers.
- Awareness of accessibility and performance considerations for animation.
- Good judgment on when motion helps users and when it creates noise.
- Curiosity about how motion can communicate AI behavior, trust signals, and uncertainty.
How We Work
The best products today in the world were built by small, world-class teams. We are a high-talent density and hands-on team. We make decisions collectively, move at rapid speed, striking a balance between shipping high-quality work and learning. Joining our team requires the ability to bring structure, exercise judgment, and execute independently. Our goal is to put in the hands of our users a truly magical product.
Interview Process
- We expect candidates to submit a portfolio as part of the application process.
- If there appears to be a fit, we'll reach out to schedule 2 rounds of interviews and a design assessment.
- Applications are evaluated by our team members.
- Interviews will be conducted via virtual meetings and/or onsite.
- We value transparency and efficiency, so expect a prompt decision.
- If you've demonstrated the exceptional skills and mindset we're looking for, we'll extend an offer to join us.