Jobs · Washington

Member of Technical Staff (Software Engineer, Design System)

Perplexity · Seattle, WA · 1 mo ago
Hybrid$220k–$405k/yrFull-time

About the role

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of. Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on.

Responsibilities

  • Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply
  • Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows
  • Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components
  • Migrate product surfaces off bespoke implementations onto shared primitives without breaking them
  • Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage
  • Support consuming teams through docs, visual regression coverage, and on-call rotation

Requirements

  • 4+ years building production frontend
  • Experience with a design system, component library, or shared UI platform is a plus
  • Interest in building reusable components
  • Strong React and TypeScript, and CSS
  • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)
  • Comfort collaborating closely with designers on the visual and interaction language

Skills

  • React
  • TypeScript
  • CSS
  • Design Tokens

Pay

Compensation Range: $220K - $405K

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