Jobs · Art & Creative · California

Lead Technical Designer| Diablo | Irvine, CA or Albany, NY

Blizzard Entertainment · Irvine, CA · 4 wk ago
On-siteArt & Creative$99k–$184k/yrFull-time

About the role

We Need You
The minions of hell are growing stronger… Join us as we continue to shape the Diablo universe!

We are seeking a Lead Technical Designer to assist in the creation of new ARPG experiences within one of Blizzard’s most iconic worlds, Diablo.

Responsibilities

  • Lead and support a team of technical designers, providing direction on priorities, deliverables, and career development.
  • Coach and mentor designers on implementation, workflows, and tools.
  • Collaborate closely with design, engineering, art, QA, and production to align solutions and execution.
  • Serve as a technical point of contact for content reviews, standards, and best practices.
  • Champion improvements to designer workflows, identifying inefficiencies and driving solutions.
  • Analyze existing pipelines and tools to determine areas for enhancement.
  • Partner with engineering to request, define, and refine tool and workflow improvements.
  • Create, maintain, and reinforce standards and best practices for technical design.
  • Review and troubleshoot game content to ensure quality, cleanliness, and performance.
  • Simplify complex systems and content to improve usability and scalability.
  • Contribute hands-on where needed, including debugging and resolving content issues.

Requirements

  • 8+ years of experience in game design on AAA titles, including technical design experience, with a track record of shipping content across multiple areas (systems, levels, encounters, UI, etc.).
  • Experience leading, mentoring, or guiding developers, with accountability for team delivery and quality outcomes.
  • Experience developing and evolving pipelines, workflows, and development processes to support scalable content creation.
  • Strong understanding of technical design principles, pipelines, and content creation workflows, including a deep familiarity with game editors.
  • Proficiency in scripting or programming gameplay systems and content, with the ability to diagnose and resolve complex technical and content-related issues.
  • Able to create and communicate clear design documentation for tools, systems, and workflows.
  • Experience collaborating across disciplines to deliver complex features or systems, with strong communication skills that align cross-functional partners.
  • Able to balance hands-on technical execution with leadership responsibilities in a dynamic development environment.
  • A collaborative, team-oriented approach, with a passion for improving workflows, tools, and developer experience.

Extra Points

  • Previous design experience for ARPG / Open World / Multiplayer games.
  • Passion for new and emerging workflows.
  • Previous experience training developers on best practices.
  • Authoring game content using the Lua scripting language.
  • Familiarity with Blizzard worlds and gameplay, especially within the dark fantasy of Diablo.

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