Jobs · Engineering · California

Lead Gameplay Engineer

Striking Distance Studios · San Ramon, CA · 1 wk ago
Engineering$150k–$206k/yrFull-time

Responsibilities

  • Lead a team of Gameplay Engineers to create best in class Game Modes.
  • Lead the overall planning, development, and execution of the game, engine and architecture.
  • Establish tech projects, initiatives, and processes in conformance with the studio’s goals and objectives.
  • Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected gameplay features, including controls, abilities, AI, and RPG systems.
  • Prototype and implement different game modes.
  • Work with design team on different features like 3Cs, combat systems, inventory, etc. to get the best player experience.
  • Implement metagame features, including save systems, game settings, etc.
  • Work with UI engineers to integrate HUD elements with gameplay features in the best way.
  • Review the work of other engineers and provide mentorship on your area of knowledge.
  • Create and maintain technical design documents.
  • Delve into code written by other engineers and take ownership of existing systems as needed.
  • Keep current on technological developments and advancements.
  • Research and develop coding techniques and algorithms.
  • Collaborate with technology director on technical design and feature roll-out.
  • Write clear, maintainable, portable, and highly performant code.
  • Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
  • Foster a culture of open, honest, and respectful communication across all disciplines.

Qualifications

  • Bachelor's degree in software engineering, computer science, or equivalent.
  • At least 7 years of games industry experience and preferably 3 years or more in a similar role.
  • Advanced leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills.
  • At least 1 year of experience with Unreal Engine.
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC.
  • Expert ability to be self-directed, focused and detail oriented.
  • Expert C++ skills.
  • 3D math skills.
  • Expert verbal and written communications skills.
  • A demonstrable love / passion for playing and making video games.
  • A highly communicative and collaborative disposition.

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