iOS Software Engineer, Consumer Engineering
Ladders · United States · 1 wk ago
RemoteRemoteEngineering$164k–$229k/yrFull-time
For our client, we are seeking a iOS Software Engineer, Consumer Engineering to join the team of a leader in the Media space. This role will focus on building and improving consumer-facing iOS experiences that help users discover, engage with, and interact with content. You will own work from early product definition through post-launch optimization, partnering closely with product, design, and engineering stakeholders. The position also plays an important role in strengthening mobile architecture, performance, and development practices across the team. Location: Remote - US based candidates only, no visa sponsorship available Compensation: $164,000 – $229,000 annually Responsibilities Build and enhance user-facing iOS experiences for content discovery and engagement. Lead projects from product definition through ongoing improvement after launch. Collaborate with cross-functional teams to align technical capabilities with user needs. Improve iOS architecture and performance while mentoring team members. Drive technical initiatives that strengthen developer workflows and engineering standards. Qualifications 5-7 years of experience in iOS development with a focus on consumer-facing applications. Proficiency in Swift and familiarity with iOS frameworks and application architecture. Strong debugging, performance optimization, and maintainability skills. Experience with mobile system design and evaluating architectural tradeoffs. Familiarity with analytics, experimentation, and ML-integrated products is a plus. Benefits Medical, dental, and vision insurance. 401(k) program with employer match. Generous vacation and parental leave policies. Equity in the form of restricted stock units. Our client is an equal opportunity employer. We encourage you to apply even if you don’t meet every qualification—your background could be exactly what this team needs.