Jobs · Marketing · Washington

Interaction Sound Designer (Hardware)

TEKsystems · Seattle, WA · Yesterday
On-siteMarketing$45–$55/hrContract

About the role

We are seeking an experienced Interaction Sound Designer to create innovative sonic experiences that enhance how users engage with products and technology. This role is ideal for a creative audio professional who combines outstanding sound design expertise with a deep understanding of user experience principles and interaction design. You will help define and evolve the sonic identity of next-generation products, crafting sounds that are functional, memorable, and seamlessly integrated into the user journey. Working closely with cross-functional teams, you will contribute to experiences spanning hardware, software, wearable technology, and immersive platforms.

Location: Burlingame, CA, Fremont, CA, or Seattle, WA. Remote candidates within the United States may be considered if available to work Pacific Time Zone hours.

Responsibilities

  • Design and develop high-quality interaction sounds for consumer products and experiences
  • Create intuitive sonic feedback, notifications, alerts, transitions, startup/shutdown sounds, and other UI/UX audio assets
  • Support complex sound design initiatives across wearable devices, hardware products, and immersive technologies
  • Create prototypes, mockups, and concept videos to communicate audio direction and user experience concepts
  • Participate in the entire sound design lifecycle from concept development through implementation, testing, refinement, and release
  • Collaborate closely with product designers, engineers, researchers, and other sound designers to ensure successful implementation and consistency
  • Test and validate audio implementation across devices and platforms, identifying and resolving issues as needed
  • Contribute to audio design systems, standards, and best practices to maintain quality and scalability
  • Manage multiple projects in a fast-paced environment while meeting project milestones and delivery timelines

Requirements

  • 3+ years of experience creating UX-focused audio experiences for mobile applications, hardware products, wearables, or emerging technologies
  • Strong hands-on experience designing interaction audio and core UI/UX sound systems
  • Demonstrated experience creating original sound design for shipped consumer products
  • Expertise in sound synthesis, including creating sounds from scratch using oscillators and synthesis tools
  • Advanced proficiency with Pro Tools and/or other professional digital audio workstations (DAWs)
  • Strong understanding of human-centered design principles and the role of audio in shaping user experiences
  • Experience testing and validating audio implementation within product environments
  • Excellent communication, collaboration, and stakeholder management skills
  • Strong troubleshooting, problem-solving, and organizational abilities
  • Ability to rapidly iterate based on feedback and evolving product requirements
  • Experience leveraging AI tools for rapid prototyping and concept development
  • Proficiency with video editing software such as Adobe Premiere Pro, Final Cut Pro, Avid, or similar tools

Qualifications

  • Experience designing audio for AR, VR, wearable, or other immersive technology products
  • Knowledge of design systems and systems-thinking methodologies
  • Experience mixing audio in multiple formats, including spatial audio
  • Familiarity with Figma and other collaborative design tools
  • Experience working within highly iterative product development environments

What success looks like

  • A strong portfolio featuring shipped product experiences with a focus on interaction, UI, and UX sound design
  • Demonstrated ability to create distinctive and memorable sonic experiences that enhance product usability
  • Expertise in synthesis workflows and creating sounds from the ground up
  • Proven success partnering with product designers and engineers throughout implementation and release cycles
  • Ability to balance creativity with functional product requirements while maintaining a high bar for quality and consistency
  • Passion for shaping how users interact with technology through thoughtfully designed audio experiences

Ideal background

Candidates who have worked on consumer hardware, wearable technology, mobile applications, immersive experiences, or other interaction-driven products will be particularly successful in this role. Experience creating audio for real-world products, rather than primarily for music production or game audio, is highly valued.

Job type & location

This is a Contract position based out of Seattle, WA.

Pay

The pay range for this position is $45.00 - $55.00/hr. Individual compensation offered for this position within this range will depend on many factors, including qualifications, skills, relevant experience, job knowledge, geographic location, internal equity, and other pertinent job-related factors.

Benefits

Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following:

  • Medical, dental & vision
  • Critical Illness, Accident, and Hospital
  • 401(k) Retirement Plan (Pre-tax and Roth post-tax contributions available)
  • Life Insurance (Voluntary Life & AD&D for the employee and dependents)
  • Short and long-term disability
  • Health Spending Account (HSA)
  • Transportation benefits
  • Employee Assistance Program
  • Time Off/Leave (PTO, Vacation or Sick Leave)

Schedule

This is a fully onsite position in Seattle, WA. Remote candidates within the United States may be considered if available to work Pacific Time Zone hours.

Application deadline: Nov 2, 2026.

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