GPU Development Tools System Software Engineer
NVIDIA Infrastructure Group is seeking world-class programmers to design, implement, and debug the next generation of large-scale, general-purpose graphics and computing chips.
About the role
In this role, you will help build the core verification infrastructure that drives the development of our GPU and Tegra chips. This strongly object-oriented C++ and Python infrastructure encompasses several extensive applications that allow us to efficiently verify the world's largest chips with a sophisticated distributed computing execution and triage environment. Join our diverse, international, fast-paced team with high production-quality standards.
Responsibilities
- Develop environments to program and test next-generation GPU and SoC features well before they are integrated into products or supported by driver software.
- Collaborate with colleagues across architecture, hardware, and software teams to unlock the functionality and performance of next-generation NVIDIA chips.
- Participate in the full chip development lifecycle—from architectural specification through release to production.
Requirements
- BS or MS (or equivalent experience) in CS, CE, EE, or a related field.
- 5+ years of working experience and strong proficiency in C++ programming.
- Familiarity with compute architecture, OS design, or driver development.
- Python programming experience (a plus).
- Excellent communication skills.
Pay
Base salary range: $152,000 – $241,500 USD (Level 3) or $184,000 – $287,500 USD (Level 4), based on location, experience, and the pay of employees in similar positions. Eligible for equity and benefits.
JR2015871