Gameplay Engineer, Combat - STARCRAFT | Irvine, CA
for section headings: About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule.
We should only include sections that have real specific content.
We need to preserve all substantive info, not invent or summarize away detail. Remove boilerplate, navigation, legal, EEO, duplicated lines, application instructions.
We need to decide which sections to include.
- About the role: Could be the "Your Mission" paragraph describing the role. That's substantive. So we can have About the role
with a
containing that description. - Responsibilities: The list after "This role includes, but is not limited to, the following responsibilities:" includes bullet points. So we need
Responsibilities
with- each.
- Requirements: The list after "Requirements" includes bullet points. So
Requirements
with- .
- Bonus Points: Could be considered "Skills" or "Qualifications". The posting has "Bonus Points" list. We could map to
Skills
orQualifications
. Since they are bonus points, maybe "Skills". We'll include asSkills
with list. - Benefits: The "Rewards" section describes benefits. SoBenefits
with list of benefits (medical, dental, etc). We need to preserve all substantive info; we should not omit details. The list is long; we can include each as - . Should we include the sentence about eligibility etc? Probably include as part of
before list? The instruction: Use
- for any list of duties/requirements/benefits, and
for prose. So we can have a
describing benefits suite, then
- for each benefit.
- Pay: The posting includes base pay range: "$38.08 - $70.44 Hourly." Also mentions incentive compensation. So we should have
Pay
withcontaining that info. - Schedule: The posting mentions hybrid work week: "This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio." So we can have
Schedule
withdescribing hybrid. - Qualifications: Not separate; we have Requirements and Skills. Could also have "Qualifications" but we already have Requirements. We'll not duplicate. - About the role: Already. We need to ensure we don't repeat job title as heading. Not include Job ID/requisition. We need to remove boilerplate: "Your Platform" description maybe considered company overview; could be part of About the role? But we already have About the role describing mission. The "Your Platform" is more about company; could be omitted as boilerplate? It's not strictly legal/EEO but it's generic company description. The instruction: Remove cookie/navigation/legal/EEO/equal-opportunity/scam-warning boilerplate, duplicated lines, and application instructions. The "Your Platform" is not exactly boilerplate but it's generic company overview; could be considered not substantive to the role. However it's still substantive info about the company. The instruction says preserve ALL substantive information; do NOT invent or summarize away detail. So we should keep it. Where to place? Could be part of About the role? Or we could add a section "Company Overview" but not in allowed headings. Allowed headings are limited to those list. We could incorporate into About the role
after mission description. That would be okay. Similarly "Rewards" we already captured as Benefits. We need to ensure we don't include headings with filler like "commensurate with experience". Not present. Now construct HTML. Structure:
About the role
Blizzard Entertainment is assembling a team to build the next chapter of STARCRAFT, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games. We are here to reignite this universe alongside you. We are here to make STARCRAFT, and it's about damn time. We are looking for a Software Engineer to help craft this new game for Blizzard. As a key member of the development team, you will be responsible for delivering. You will be responsible for developing combat experiences, character behaviors, navigation systems, and gameplay technologies that make combat gameplay fun. Alongside a talented team of engineers, designers and artists, you will build the foundations that power engaging, responsive, and immersive gameplay. This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio.
But note hybrid work week also belongs to Schedule; we might avoid duplication. Better to keep About the role without schedule, and schedule separate. Thus About the role paragraph ends before hybrid mention. Let's extract About the role: Up to "This role offers a hybrid work week,..." Actually the sentence about hybrid is part of the description but we can move to Schedule. Thus About the role paragraph: "Blizzard Entertainment is assembling a team to build the next chapter of STARCRAFT, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games. We are here to reignite this universe alongside you. We are here to make STARCRAFT, and it's about damn time. We are looking for a Software Engineer to help craft this new game for Blizzard. As a key member of the development team, you will be responsible for delivering. You will be responsible for developing combat experiences, character behaviors, navigation systems, and gameplay technologies that make combat gameplay fun. Alongside a talented team of engineers, designers and artists, you will build the foundations that power engaging, responsive, and immersive gameplay." Now Responsibilities: list items. - Develop and maintain combat systems supporting interactions between players and NPCs, with a strong emphasis on performance, scalability, and maintainability. - Partner with encounter, character, and system designers to transform gameplay goals into robust technical solutions. - Collaborate with designers, artists, animators, and gameplay engineers to implement polished combat experiences. - Identify performance bottlenecks, technical risks, and implementation challenges while proposing practical solutions. - Collaborate with cross-disciplinary and technical partners to diagnose issues and drive fixes to resolution. Now Requirements list: - Minimum 5 years of experience in gameplay engineering or a combination of applicable training and related experience. - Contributions on action focused combat systems, NPC AI, navigation, or gameplay features on at least one shipped title. - Strong C++ programming skills, including performance analysis and optimization. - Experience delivering high-quality features as part of a cross-functional team including designers, artists, animators, level designers, FX artists, etc. Now Bonus Points (Skills): - Experience working with Unreal Engine - Experience and interest in character animation, navigation, combat or gameplay mechanics - Experience and interest in combat gameplay - Console development experience Now Benefits: list from Rewards. We need to capture all benefits listed: "Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company." We should break into list items; each item could be a benefit. We'll split by commas and semicolons but keep meaning. Better to create list items: - Medical - Dental - Vision - Health savings account or health reimbursement account - Healthcare spending accounts - Dependent care spending accounts - Life and AD&D insurance - Disability insurance - 401(k) with Company match - Tuition reimbursement - Charitable donation matching - Paid holidays and vacation - Paid sick time - Floating holidays - Compassion and bereavement leaves - Parental leave - Mental health & wellbeing programs - Fitness programs - Free and discounted games - Voluntary benefit programs (supplemental life & disability, legal service, ID protection, rental insurance, and others) - Relocation assistance (if required to move geographic locations) We could also include note about eligibility varying for part-time etc as aafter list. Now Pay:
Pay
In the U.S., the standard base pay range for this role is $38.08 - $70.44 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Now Schedule:Schedule
This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio.
Now we also have "Your Platform" company description. We could incorporate into About the role as an additional paragraph after mission? Or maybe we add a section "Company Overview" but not allowed. So we can add anotherunder About the role after the mission paragraph. Thus About the role will have two
paragraphs: first mission, second company overview. Company overview paragraph: "Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration, and polish go into the Blizzard "secret recipe," but the most important ingredients come from talented people who share our vision. If that sounds like you, join us." But note there is also later "Our World" paragraph similar. Might be duplicate. We'll just include one. We need to avoid duplication: The posting includes both "Your Platform" and "Our World" sections which are similar. We'll pick one substantive version; maybe combine. Let's extract "Your Platform" paragraph: "Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30
- for each benefit.
- Pay: The posting includes base pay range: "$38.08 - $70.44 Hourly." Also mentions incentive compensation. So we should have
- for any list of duties/requirements/benefits, and
- .
- Bonus Points: Could be considered "Skills" or "Qualifications". The posting has "Bonus Points" list. We could map to