Game Designer (Level & Balance)
InGameJob.com · Georgia, United States · 1 wk ago
Art & CreativeFull-time
About the role
We are seeking a Game Designer (Level & Balance) to work on a new mobile multiplayer strategy project set in a post-apocalyptic universe. The project is currently in active development of game systems and preparation for production.
Responsibilities
- Assemble and balance levels in mini-games: enemy sets and waves, bosses, level mechanics, difficulty curve, and pacing.
- Configure balance of heroes, their skills and RPG attributes, as well as monsters, bosses, and dungeons.
- Design and balance mini-games for in-game events.
- Participate in the development of game mechanics and systems.
- Validate balance through calculations and simulations, iterate based on playtest results and analytics.
- Maintain up-to-date design documentation (GDD, features, balance) that is clear to development, analytics, production, and QA teams.
- Collaborate with cross-functional teams including analysts, testers, developers, artists, and others.
Requirements
- At least 3 years of experience in game design for mobile F2P projects.
- Hands-on level design experience: assembling levels, tuning difficulty, working with playtests.
- Personal gaming experience in mobile RPG and survival genres.
- Proficiency in Excel and/or Google Sheets; experience working with JSON and/or XML configs.
- Ability to build balance models and progression curves; systematic approach to tuning.
- Active practical use of LLMs in workflow tasks.
- Strong math skills: probability theory, statistics, functions, and curves.
- Ability to work with analytics and product metrics, making data-driven decisions.
- Skill in deconstructing successful games and explaining why their systems work.
- Ability to write clear design documents, feature specs, and balance docs.
- Mature communication skills.
Nice to have
- LiveOps experience: working on events, tournaments, battle passes, seasonal activities, and rewards.
- Understanding of midcore genres: 4X strategy, RPG, hero collection, battlers, base-building, survival strategy.
- Scripting language knowledge (JavaScript, Python) for simulations and automated calculations; grasp of OOP principles.
- Familiarity with version control systems (Git).
Benefits
- Salary in USD or GEL at your choice.
- Onboarding and training for newcomers.
- Maintain 100% salary during sick leave and vacation; additional paid sick days.
- Corporate learning: courses, conferences, workshops.
- Flexible work format: office, remote, or hybrid.