Engine Programmer Intern
for sections like About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule. Only include sections that have real specific content. Remove boilerplate, navigation, legal, EEO, etc. Also remove duplicated lines, application instructions. Keep all substantive info.
We need to parse the posting.
Content:
- WHAT MAKES US EPIC? (intro paragraph about Epic's culture)
- ENGINEERING - GAMES What We Do (some description)
- ENGINE PROGRAMMER INTERN (title)
- What You'll Do (list of duties)
- In this role, you will (list)
- What We're Looking For (list of requirements)
- This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. (metadata)
- For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. (application instruction? maybe remove)
- This is going to be Epic! (maybe filler)
- About Us (company description)
- Like what you hear? Come be a part of something Epic! (maybe filler)
- Epic Games deeply values diverse teams... EEO policy (remove)
- Note to Recruitment Agencies... (remove)
We need to produce sections: maybe About the role (intro), Responsibilities (What You'll Do + In this role...), Requirements/Qualifications/Skills (What We're Looking For), Benefits? Not mentioned. Pay? Not mentioned. Schedule? Not mentioned (flexible start date maybe schedule? but schedule is about hours? Not given). So we should not include Pay/Schedule/Benefits unless stated.
We need to use for each section heading. Use - for any list of duties/requirements/benefits. Use
for prose.
We must not repeat the job title as a heading. So no
Engine Programmer Intern
. Also not put Job ID etc.
We need to preserve all substantive information; do not invent or summarize away detail.
We need to remove cookie/navigation/legal/EEO/equal-opportunity/scam-warning boilerplate, duplicated lines, and application instructions.
Thus we need to keep:
- Intro paragraph(s) about Epic's culture: "WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development."
- ENGINEERING - GAMES What We Do: "Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide."
- What You'll Do: bullet list? The text: "Working on our Fortnite Online team, you'll be supporting a multitude of systems and features for our Engine and Fortnite. If it's an online game feature, we touch it. Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you! In this role, you will Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technologyContribute to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at EpicDevelop solutions to various technical challenges from initial concept to final shipped code and ensure that it is stable for our players once released"
We need to turn that into list items.
- What We're Looking For: list of requirements: "Bachelor's degree in Computer Science or a related discipline required, with strong analytical thinking and problem-solving skills strongly desiredDemonstrable proficiency in object-oriented programming and C++ required, with familiarity with Java considered a plusDemonstrable knowledge of networking, REST, and utilizing back-end services with resiliency in mindDemonstrated interest in online multiplayer games, and interest in games as a service also a plusFamiliarity with Unreal Engine or UEFN is strongly desiredTechnical portfolio demonstrating programming work in a student or internship environment, or game/feature development, with examples of code and experience developing online features, tools, or other relevant projects strongly desiredStrong preference for demonstrating AI usage and leveraging LLMs for code and tooling development"
We need to split into separate list items.
- Internship details: "This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship." This is substantive metadata; we could put in a short maybe under About the role or a separate section like "Details". But we only have allowed headings: About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule. We could put this info under About the role or maybe under Responsibilities? Probably About the role includes description of role and internship details. Could create a section "About the role" containing the intro about Epic and the internship details.
But we also have "About Us" section describing Epic Games. That could be part of About the role? Or we could have a separate section "About the company"? Not in allowed headings. The allowed headings are limited; we should only use those headings when we have content. We could put company description under About the role as well, or maybe we could create a section "About the role" that includes both Epic culture and company description. However the instruction: "use
for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule)." So we can use those headings. It didn't say we cannot add other headings, but we should prefer those. Likely we should stick to those.
Thus we can have:
About the role
containing:
- Intro about Epic's culture (WHAT MAKES US EPIC?)
- ENGINEERING - GAMES What We Do
- Internship details (flexible start date, recruitment ongoing, work authorization)
- Maybe also About Us description? Could be included.
But we need to avoid duplication. The About Us paragraph is separate; we could include it as part of About the role.
Then Responsibilities
with list items from "What You'll Do" and "In this role, you will".
Then Requirements
(or Qualifications/Skills) with list from "What We're Looking For". Could split into Requirements and Skills but we can just use Requirements.
We should not create Pay/Benefits/Schedule sections because not stated.
We must not include application instructions like "For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers." Also remove "This is going to be Epic!" and "Like what you hear? Come be a part of something Epic!" and EEO note.
Also remove "Note to Recruitment Agencies...".
Now we need to output only HTML fragment, no /, no markdown fences.
Let's craft.
First, About the role:
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship.
About Us Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
That seems fine.
Now Responsibilities:
We need to parse the duties:
Original: "Working on our Fortnite Online team, you'll be supporting a multitude of systems and features for our Engine and Fortnite. If it's an online game feature, we touch it. Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you! In this role, you will Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technologyContribute to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at EpicDevelop solutions to various technical challenges from initial concept to final shipped code and ensure that it is stable for our players once released"
We need to split into list items. Let's identify distinct duties:
- Supporting a multitude of systems and features for our Engine and Fortnite (online game features)
- Working closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technology
- Contributing to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at Epic
- Developing solutions to various technical challenges from initial concept to final shipped code and ensuring stability for players upon release
Also maybe "Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance." That's more description; could be a list item about gaining meaningful experience with high expectations.
We'll include as list items.
Thus:
- Support a multitude of systems and features for the Engine and Fortnite, focusing on online game features.
- Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technology.
- Contribute to the online systems and toolsets used by licensees in the Unreal Engine, as well as online features and services used by Fortnite and other games at Epic.
- Develop solutions to various technical challenges from initial concept to final shipped code, ensuring stability for players upon release.
- Gain meaningful experience with high expectations for performance, wearing multiple hats as an Epic engineer.
Now Requirements:
We need to split the "What We're Looking For" into items.
Original text: "Bachelor's degree in Computer Science or a related discipline required, with strong analytical thinking and problem-solving skills strongly desiredDemonstrable proficiency in object-oriented programming and C++ required, with familiarity with Java considered a plusDemonstrable knowledge of networking, REST, and utilizing back-end services with resiliency in mindDemonstrated interest in online
- for any list of duties/requirements/benefits. Use
for prose. We must not repeat the job title as a heading. So no
Engine Programmer Intern
. Also not put Job ID etc. We need to preserve all substantive information; do not invent or summarize away detail. We need to remove cookie/navigation/legal/EEO/equal-opportunity/scam-warning boilerplate, duplicated lines, and application instructions. Thus we need to keep: - Intro paragraph(s) about Epic's culture: "WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development." - ENGINEERING - GAMES What We Do: "Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide." - What You'll Do: bullet list? The text: "Working on our Fortnite Online team, you'll be supporting a multitude of systems and features for our Engine and Fortnite. If it's an online game feature, we touch it. Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you! In this role, you will Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technologyContribute to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at EpicDevelop solutions to various technical challenges from initial concept to final shipped code and ensure that it is stable for our players once released" We need to turn that into list items. - What We're Looking For: list of requirements: "Bachelor's degree in Computer Science or a related discipline required, with strong analytical thinking and problem-solving skills strongly desiredDemonstrable proficiency in object-oriented programming and C++ required, with familiarity with Java considered a plusDemonstrable knowledge of networking, REST, and utilizing back-end services with resiliency in mindDemonstrated interest in online multiplayer games, and interest in games as a service also a plusFamiliarity with Unreal Engine or UEFN is strongly desiredTechnical portfolio demonstrating programming work in a student or internship environment, or game/feature development, with examples of code and experience developing online features, tools, or other relevant projects strongly desiredStrong preference for demonstrating AI usage and leveraging LLMs for code and tooling development" We need to split into separate list items. - Internship details: "This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship." This is substantive metadata; we could put in a shortmaybe under About the role or a separate section like "Details". But we only have allowed headings: About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule. We could put this info under About the role or maybe under Responsibilities? Probably About the role includes description of role and internship details. Could create a section "About the role" containing the intro about Epic and the internship details. But we also have "About Us" section describing Epic Games. That could be part of About the role? Or we could have a separate section "About the company"? Not in allowed headings. The allowed headings are limited; we should only use those headings when we have content. We could put company description under About the role as well, or maybe we could create a section "About the role" that includes both Epic culture and company description. However the instruction: "use
for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule)." So we can use those headings. It didn't say we cannot add other headings, but we should prefer those. Likely we should stick to those. Thus we can have:
About the role
containing: - Intro about Epic's culture (WHAT MAKES US EPIC?) - ENGINEERING - GAMES What We Do - Internship details (flexible start date, recruitment ongoing, work authorization) - Maybe also About Us description? Could be included. But we need to avoid duplication. The About Us paragraph is separate; we could include it as part of About the role. ThenResponsibilities
with list items from "What You'll Do" and "In this role, you will". ThenRequirements
(or Qualifications/Skills) with list from "What We're Looking For". Could split into Requirements and Skills but we can just use Requirements. We should not create Pay/Benefits/Schedule sections because not stated. We must not include application instructions like "For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers." Also remove "This is going to be Epic!" and "Like what you hear? Come be a part of something Epic!" and EEO note. Also remove "Note to Recruitment Agencies...". Now we need to output only HTML fragment, no /, no markdown fences. Let's craft. First, About the role:WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship.
About Us Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
That seems fine. Now Responsibilities: We need to parse the duties: Original: "Working on our Fortnite Online team, you'll be supporting a multitude of systems and features for our Engine and Fortnite. If it's an online game feature, we touch it. Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you! In this role, you will Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technologyContribute to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at EpicDevelop solutions to various technical challenges from initial concept to final shipped code and ensure that it is stable for our players once released" We need to split into list items. Let's identify distinct duties: - Supporting a multitude of systems and features for our Engine and Fortnite (online game features) - Working closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technology - Contributing to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at Epic - Developing solutions to various technical challenges from initial concept to final shipped code and ensuring stability for players upon release Also maybe "Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance." That's more description; could be a list item about gaining meaningful experience with high expectations. We'll include as list items. Thus:- Support a multitude of systems and features for the Engine and Fortnite, focusing on online game features.
- Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technology.
- Contribute to the online systems and toolsets used by licensees in the Unreal Engine, as well as online features and services used by Fortnite and other games at Epic.
- Develop solutions to various technical challenges from initial concept to final shipped code, ensuring stability for players upon release.
- Gain meaningful experience with high expectations for performance, wearing multiple hats as an Epic engineer.