Designer, 3D Texture/Surfacing
Spencer's · Egg Harbor, NJ · 2 wk ago
Art & Creative$75k–$85k/yrFull-time
Responsibilities
- The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows;
- Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes;
- Leverage Substance Painter / Designer and emerging AI workflows;
- Manage and review outsourced assets;
- Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines.
Qualifications
- Experienced 3D Texture/Lookdev artist;
- Strong PBR (physically based rendering) fundamentals experience;
- Hands-on experience using Substance Painter or Mari;
- Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer;
- Clear understanding of color space, shading, lighting, rendering, and texture baking methods;
- Proficient in Adobe Photoshop and Illustrator;
- Strong organizational skills, ability to coordinate multiple projects seamlessly;
- Strong communication skills and ability to work in a team environment;
- Self-starter; comfortable leading the charge with projects and deadlines;
- 3D character art experience is a plus;
- Experience in games, toys, fashion, or other product development is a plus.
Pay
The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position. Pay Range $75,000 - $85,000.