CONTRACT - Assoc Software Engineer
About the role
From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. This role is part of the Digital Marketing department at Nintendo of America (NOA) and aids in the day-to-day development and support of new and existing backend services for Nintendo.com. Contributes to the development of back-end services and applications by writing clean, secure, and testable code under the guidance of more senior engineers. Applies foundational software engineering principles and best practices to build functionality that meets defined requirements and supports team goals. This is a 7-month contract position. Tech stack includes – GraphQL, JavaScript, Node.js, etc.
Responsibilities
- Writes secure, readable, and maintainable server-side code for small to moderately scoped features using existing procedures and standards.
- Participates in all phases of the software development life cycle (planning, coding, testing, launching), with a primary focus on coding, testing and debugging.
- Builds and consumes GraphQL APIs and helps maintain and enhance existing data structures and services.
- Writes and executes unit and integration tests to validate functionality and helps troubleshoot and resolve defects.
- Research, evaluates and