Camera Shader (Athletics Control Room)
Villanova University · Villanova, PA · 2 mo ago
Management$150/hrFull-time
About the role
The Camera Shader is responsible for the set-up, operation, and breakdown of the camera shading station along with assisting with the set-up of all camera equipment associated with a game production script at the direction of the Villanova Athletics Marketing/Operations staff and Athletics Building Engineer. All duties are to be performed in accordance with the department and venue policies and procedures.
Responsibilities
- Work closely with Game Director, Building Engineer to set camera look and shading for all cameras, both robotic and manned in coordination with the game script.
- Aid in the selection, assembly, and positioning of equipment (cameras, stands) throughout the venue.
- Aid in maintaining, cleaning, and testing all equipment and cameras to ensure they are in good working order each day before events start.
- Participate in pre-event coordination planning meetings.
- Familiarize yourself with the language of event production and have a working knowledge of all current technology.
- Ensure the safety of equipment at all times.
- Respect standards and regulations regarding the safety of audio equipment, and apply safe work methods.
- Support and assist with other venue areas as needed.
- Perform additional duties and assist with special projects as assigned.
Qualifications
- 1-2 years of related camera operations experience in live game production.
- Proficient using the following studio production equipment: Hitachi Hd6000, Hitachi RCP.
- Excellent interpersonal & communication skills required.
- Must be a collaborative team player who works well with others in a fast-paced and dynamic environment.