Jobs · Engineering · California

Associate Systems Designer (Temporary)

Elsewhere Entertainment · Santa Monica, CA · 2 days ago
On-siteEngineering$24.43–$45.19/hrFull-time

About the role

Your Mission As an Associate Systems Designer you will support the development of a new IP at Elsewhere Entertainment by contributing to the design, implementation, and tuning of core gameplay systems. You will collaborate closely with experienced designers, engineers, and artists to help bring engaging, accessible, and high-quality gameplay experiences to life.

Responsibilities

  • Support the design and documentation of gameplay systems under the direction of Senior Designers
  • Aid in implementing gameplay features and systems in collaboration with design and engineering teams
  • Contribute to tuning, balancing, and iteration of gameplay systems to improve player experience
  • Build and maintain clear design documentation including feature specs and implementation notes
  • Communicate effectively with cross-functional teams to ensure design intent is understood and executed
  • Implement or adjust gameplay features as needed using scripting tools or supported development languages

Requirements

  • Minimum 1–3 years of experience in game design, systems design, or a related discipline (including internships, academic projects, or professional experience)
  • Exposure to at least one game development project (academic, indie, studio, or game jam)
  • Experience collaborating with cross-functional teams in a development environment

Qualifications

  • Basic understanding of gameplay systems design principles
  • Foundational knowledge of object-oriented programming or scripting languages
  • Familiarity with core math concepts used in gameplay systems (e.g., ratios, probabilities, scaling)
  • Bachelor’s degree in Game Design, Computer Science, or related field, or equivalent practical experience

Skills

  • Basic understanding of gameplay systems design principles
  • Foundational knowledge of object-oriented programming or scripting languages
  • Familiarity with core math concepts used in gameplay systems (e.g., ratios, probabilities, scaling)

Benefits

Subject To Eligibility Requirements, The Company Offers Comprehensive Benefits Including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match
  • Tuition reimbursement
  • Caregiving and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs

Pay

The standard base pay range for this role is $24.43 - $45.19 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location.

Schedule

This role is based in our Santa Monica office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

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