Associate Modeling and Simulation Engineer
About the role
Our team builds extensible, scalable, real-time distributed simulation capabilities used primarily for developing and assessing transportation concepts. You will apply software development and computer-science skills in a dynamic research environment supporting the Immersion Discovery Lab, Simulation, Experimentation and Analytics Lab (SEAL), and Integration Demonstration and Experimentation for Aviation (IDEA) Lab. These labs are open, layered, real-time distributed simulation environments that integrate human-in-the-loop simulations, demonstrations, and immersive visualizations—including mixed reality, rapid prototyping, accelerated computing, and generative artificial intelligence. The role demands creative problem-solving, strong communication, eagerness to learn, and the ability to thrive in a collaborative team setting.
Responsibilities
- Develop real-time simulation applications and immersive environments.
- Collaborate with software engineers, experiment designers, operational domain experts, and human-factors engineers to demonstrate and test concepts for sponsors in an iterative rapid-prototyping environment.
Requirements
- Typically requires less than 1 year of related experience with a Bachelor’s degree in a relevant field or equivalent combination of education and work experience.
- Experience with full-stack web development.
- Experience with XR development and/or game-engine development (Unreal Engine, Unity).
- Experience with C++, Java, Python, or other modern software languages.
- Exposure to Linux-based software development.
- Must be eligible to obtain and maintain a Top Secret U.S. Government security clearance; U.S. citizenship is required.
- Minimum of 4 days per week on-site.
Preferred Qualifications
- Experience with DevOps concepts.
- Experience with configuration management (e.g., Git).
- Experience with or exposure to containerization and/or virtualization.
- Exposure to native/hybrid mobile development.
- Exposure to robotics and control systems (e.g., ROS 2, Isaac Sim).
- Exposure to NVIDIA Omniverse and Isaac Sim.
- Bachelor’s degree in Computer Science, Software Engineering, or a related discipline.
Benefits
MITRE offers competitive benefits, exceptional professional development opportunities for career growth, and a culture of innovation that embraces adaptability, collaboration, technical excellence, and work-life balance.
Pay
Salary compensation range: $86,000 – $129,000 annually, with a midpoint of $107,500.