Associate Game Designer, Technical
Naughty Dog · Santa Monica, CA · 1 mo ago
Art & Creative$37–$50/hrTemporary
What You Will Do
- Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
- Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
- Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning
What Skills Will You Use
- Significant programming ability (Computer Science undergraduate degree preferred)
- Knowledge of 3D math
- Experience with C++, C#, Lua, or other scripting language
- Broad understanding of gaming landscape
- Self-starter with excellent communication and teamwork skills
- Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
Bonus Skills
- Experience developing third-person action games
- Understanding of narrative principles, and conveying emotion through gameplay
- Experience with the following areas of design: Behavior Trees, Melee Combat Systems, Character animation, Enemy & boss design
Pay
The estimated base pay range for this role is $37—$50 USD per hour.