Jobs · Consulting · California

Android XR Technical Solutions Consultant

Google · Mountain View, CA · 3 days ago
On-siteConsultingFull-time

About the role

The Android XR Technical Solutions Consultant empowers XR developers to create the best XR experience with OpenXR and Android libraries, tools, and Play services. In this role, you will establish and maintain technical relationships with XR developers who have tactical meaning to Google’s business. You provide the engineering consultation and guidance to game partner companies in using Google’s technologies and bring back their feedback to improve them. You also communicate internally with Product Managers and Business Development stakeholders. Play, Android, are just some of the platforms you promote and support. Your work fosters a community of XR developers working with Google technologies and helps to drive strategy around developer engagement.

Responsibilities

  • Provide technical engagement (e.g., code analysis and contribution) for showcase product integrations and resolution of launch blockers.
  • Engage external developers on Product/Tool adoption on Android/Play, and funnel critical feedback regarding quality, tools/platform bugs.
  • Create content (e.g., code samples, codelabs, documentation, video, blogs, case studies).
  • Advocate on the Products at events globally (e.g., Android XR Bootcamps, onboarding sessions).

Requirements

  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience troubleshooting technical issues for internal/external partners or customers.
  • Experience in either system design or reading code (e.g., Java, C++, Python).
  • 5 years of work experience in a technical role (e.g., software engineering, solutions consultant, etc.) or equivalent technical experience.
  • 2 years of experience with XR developer ecosystem.

Qualifications

  • Preferred qualifications: 2 years of experience in XR development based on OpenXR, Unity, Unreal or custom engines.
  • Scripting and tooling experience in Android development environments such as Renderdoc, Perfetto, Frame Pacing API, SurfaceFlinger, GFXReconstruct, and Android GPU Inspector.
  • Rendering and GPU pipeline knowledge such as OpenGL ES, Vulkan, Metal, or DirectX.
  • Comfortable with advocating XR initiatives with both internal teams and external partners.
  • Strong communication and problem-solving skills.

Skills

  • Experience with XR developer ecosystem.
  • Experience with OpenXR, Unity, Unreal or custom engines.
  • Experience with Android development environments such as Renderdoc, Perfetto, Frame Pacing API, SurfaceFlinger, GFXReconstruct, and Android GPU Inspector.
  • Experience with rendering and GPU pipeline knowledge such as OpenGL ES, Vulkan, Metal, or DirectX.
  • Experience with scripting and tooling in Android development environments.
  • Experience with advocating XR initiatives with both internal teams and external partners.
  • Experience with strong communication and problem-solving skills.

Benefits

  • Health, dental, vision, life, disability insurance.
  • Retailment Benefits: 401(k) with company match.
  • Paid Time Off: 20 days of vacation per year, accruing at a rate of 6.15 hours per pay period for the first five years of employment.
  • Sick Time: 40 hours/year (increased to 69 hours/year for Seattle) including 5 discretionary sick days per instance.
  • Maternity Leave (Short-Term Disability + Baby Bonding): 28-30 weeks.
  • Baby Bonding Leave: 18 weeks.
  • Holidays: 13 paid days per year.

Pay

$152,000 - $222,000 (USD) + 15% bonus target + equity + benefits

Schedule

This role may also be located in our Playa Vista, CA campus.

Similar jobs