Advanced Specialist, Experience Design
for section headings. We'll have sections: About the role, Responsibilities (maybe combine What You’ll Do subsections), Requirements (maybe Experience & Education + Skills & Competencies + Preferred Qualifications?), Pay, Schedule. But we need to avoid thin sections. Could combine Experience & Education and Skills & Competencies into Requirements. Preferred Qualifications could be part of Requirements as well. Or we could have separate sections: Experience & Education, Skills & Competencies, Preferred Qualifications. But that may be many thin sections. Better to have a single Requirements section that includes all.
We must not repeat job title as heading. No Job ID etc.
We must preserve all substantive information. So we need to include all bullet points etc. Use - for any list of duties/requirements/benefits. For prose use
.
We need to parse the content.
Let's extract:
Position Summary paragraph: "Pearson Virtual Schools is seeking a Senior UX Designer to lead the design of AI-powered learning experiences for students, teachers, and families across our K–12 virtual school platforms. In this role, you will work end-to-end, from framing design problems and contributing to user research through prototyping and validating high-fidelity experiences that reach hundreds of thousands of learners. You will partner closely with Product Management, Engineering, Data Analytics, and UX Research to translate learner insights and business goals into intuitive, accessible, and engaging product experiences, including interfaces that make AI-driven features legible and trustworthy for students and educators. This is a role for someone who moves fluidly between ambiguity and precision: contributing to the research needed to frame a problem clearly, then execute with craft and rigor to solve it well. You will influence product strategy and roadmap decisions, contribute to our shared design system, and raise the quality bar for the team around you. We are looking for candidates who are excited by hard questions about how people learn, motivated by improving learning outcomes, and ready to design for a generation of learners whose expectations of digital experiences are higher than ever. This is a primarily remote role, with occasional travel for in-person collaboration with colleagues and customers."
That's About the role.
What You’ll Do:
- Research & Insight: bullet list of items (conduct usability tests, structured interviews, contextual observations; partner with Product and UX Research; interpret qualitative and quantitative signals; identify usability and engagement gaps; stay current with evaluation methods and UX best practices, sharing relevant techniques).
- Design & Prototyping: bullet list (own end-to-end product design; design AI-powered experiences; think in systems; deliver responsive designs; use AI tools as design accelerants; define and maintain interaction patterns, UX standards, component contributions; treat accessibility as design foundation).
- Collaboration & Strategic Influence: bullet list (partner with Product Management, Engineering, Data Analytics; communicate research findings and design decisions; balance user needs, business goals, delivery constraints; champion underserved user groups).
- Mentorship & Team Contribution: bullet list (serve as a mentor; contribute to team practices, design critique, workshop facilitation, shared documentation, workflow improvements; model a standard of curiosity, rigor, and craft).
What We’re Looking For:
Experience & Education: bullet list (7+ years experience; experience conducting usability tests and mixed-method research; experience designing for AI-powered product features; strong portfolio; Bachelor’s degree welcomed but all backgrounds encouraged; experience working in Agile or Lean UX environments).
Skills & Competencies: bullet list (expert proficiency in Figma; familiarity with research/testing tools; AI literacy; data fluency; strong information architecture, user journey mapping, interaction design skills; solid grasp of visual design fundamentals; deep understanding of accessibility standards; experience contributing to/maintaining shared design system; excellent communication and storytelling skills; demonstrated ability to navigate competing priorities, align cross-functional partners, influence roadmap decisions).
Preferred Qualifications: bullet list (experience in K-12 education sector; familiarity with AI-assisted design and research tooling; background in mixed-methods research; understanding of pedagogy and instructional design principles; familiarity with LMS).
Compensation: "Compensation at Pearson is influenced by factors including skill set, experience, and location. The full-time salary range for this role is $105,000 – $135,000. This position is eligible to participate in an annual incentive program."
Schedule: "This is a primarily remote role, with occasional travel for in-person collaboration with colleagues and customers." Also "Schedule: FULL_TIME Workplace Type: Remote". So we can include Schedule section: full-time, primarily remote with occasional travel.
We should not include Benefits section.
We need to output only HTML fragment, no /. Use
for each section heading. Use
for prose paragraphs. Use
- for lists.
We need to ensure we don't create empty sections.
Let's craft.
Section About the role:
About the role
then with the summary paragraph.
Section Responsibilities:
Responsibilities
then maybe subheadings? The instruction says use for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). It doesn't forbid using other headings like but likely we should stick to for main sections. Could we include subheadings inside? Not specified; but we can just use - and within each
- we can have bold or separate sentences. Probably fine.
We'll list responsibilities as a single list combining all bullet points from the four subcategories. But we might lose grouping. However we can keep grouping by using
- with a heading inside each li? That's okay.
Better: we could have multiple
each preceded by a describing the category, but that might be considered extra prose. It's okay.
We'll do:
Responsibilities
Research & Insight
but that's not . Might violate instruction? It says use for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). It doesn't forbid other headings, but to be safe we can avoid other headings and just embed category names in
- with . That should be fine.
Thus each
- can start with Research & Insight: then the sentences.
Similarly for other categories.
Now Requirements section: combine Experience & Education, Skills & Competencies, Preferred Qualifications. We'll create a list with each bullet.
Pay section:
Pay
with compensation text.
Schedule section:
Schedule
with schedule text.
We must not include Benefits.
Now ensure we preserve all substantive information. Let's extract each bullet.
From Research & Insight:
- Conduct usability tests, structured interviews, and contextual observations to validate design decisions and uncover user needs throughout the design process.
- Partner with Product and UX Research to contribute to study design, synthesize findings, and translate insights into clear design direction.
- Interpret qualitative and quantitative signals, including product analytics, usability results, and A/B test outcomes, to inform and validate design decisions.
- Identify usability and engagement gaps through prototype testing and ongoing user feedback, resolving issues before they reach production.
- Stay current with evaluation methods and UX best practices, sharing relevant techniques that strengthen the team’s design process.
Design & Prototyping:
- Own end-to-end product design, from user flows and rough concepts through wireframes, high-fidelity designs, and developer-ready specifications, driving an iterative process from first concept to final handoff.
- Design AI-powered experiences including conversational interfaces, adaptive learning flows, generative content surfaces, and intelligent recommendation features, making complex AI and ML outputs intuitive and trustworthy for K–12 users.
- Think in systems: design for all states, edge cases, error conditions, and empty states, not just the happy path, so every scenario a learner encounters has an intentional, considered response.
- Deliver responsive designs across web and mobile, ensuring layouts and interactions hold up across devices, breakpoints, and screen sizes.
- Use AI tools as design accelerants, including AI design tools, to iterate on more concepts faster and bring ideas to life earlier in the process.
- Define and maintain interaction patterns, UX standards, and component contributions for the shared design system, ensuring consistency and quality across products.
- Treat accessibility as a design foundation: ensure all work meets WCAG 2.2 standards from the start, not as a late-stage check.
Collaboration & Strategic Influence:
- Partner with Product Management, Engineering, and Data Analytics to shape product direction, influence roadmap prioritization, and support investment decisions with design rationale grounded in user insight.
- Communicate research findings and design decisions in compelling, story-driven ways, tailoring the narrative for audiences ranging from engineers to product leadership to business stakeholders.
- Balance user needs, business goals, and delivery constraints to advocate for decisions that move the product forward without compromising the learner experience.
- Champion underserved user groups, including students with disabilities, English language learners, and students in under-resourced settings, as an active voice in every product conversation.
Mentorship & Team Contribution:
- Serve as a mentor across the design team, sharing expertise in design craft, research methods, and decision-making to support the growth and quality of the team.
- Contribute to team practices, design critique, workshop facilitation, shared documentation, and workflow improvements, that raise the efficiency and quality of the broader team.
- Model a standard of curiosity, rigor, and craft that sets the bar others aspire to reach.
Experience & Education:
- 7+ years of experience in UX design or a closely related discipline, with a portfolio demonstrating end-to-end ownership of complex, shipped products and measurable impact on user outcomes.
- Experience conducting usability tests and mixed-method research activities, gathering insights through interviews, contextual inquiry, and usability studies, and translating findings into actionable design decisions.
- Experience designing for AI-powered product features, such as conversational interfaces, adaptive systems, generative content surfaces, or ML-driven recommendations.
- A strong portfolio and track record matter most to us.
- A Bachelor’s degree in HCI, interaction design, cognitive science, or a related field is welcomed, but candidates from all educational backgrounds, including bootcamp graduates and self-taught designers, are equally encouraged to apply.
- Experience working in Agile or Lean UX environments, collaborating closely with engineering and product throughout the delivery cycle.
Skills & Competencies:
- Expert proficiency in Figma for design and prototyping; familiarity with research and testing tools such as User Testing or similar.
- AI literacy, comfortable applying AI tools to design workflows and designing for AI-powered product experiences, including generative and adaptive interfaces.
- Data fluency, comfortable working with product analytics platforms, interpreting A/B test results, and using quantitative signal to inform and validate design decisions.
- Strong information architecture, user journey mapping, and interaction design skills, including interaction patterns, micro-interactions,
. We need to parse the content. Let's extract: Position Summary paragraph: "Pearson Virtual Schools is seeking a Senior UX Designer to lead the design of AI-powered learning experiences for students, teachers, and families across our K–12 virtual school platforms. In this role, you will work end-to-end, from framing design problems and contributing to user research through prototyping and validating high-fidelity experiences that reach hundreds of thousands of learners. You will partner closely with Product Management, Engineering, Data Analytics, and UX Research to translate learner insights and business goals into intuitive, accessible, and engaging product experiences, including interfaces that make AI-driven features legible and trustworthy for students and educators. This is a role for someone who moves fluidly between ambiguity and precision: contributing to the research needed to frame a problem clearly, then execute with craft and rigor to solve it well. You will influence product strategy and roadmap decisions, contribute to our shared design system, and raise the quality bar for the team around you. We are looking for candidates who are excited by hard questions about how people learn, motivated by improving learning outcomes, and ready to design for a generation of learners whose expectations of digital experiences are higher than ever. This is a primarily remote role, with occasional travel for in-person collaboration with colleagues and customers." That's About the role. What You’ll Do: - Research & Insight: bullet list of items (conduct usability tests, structured interviews, contextual observations; partner with Product and UX Research; interpret qualitative and quantitative signals; identify usability and engagement gaps; stay current with evaluation methods and UX best practices, sharing relevant techniques). - Design & Prototyping: bullet list (own end-to-end product design; design AI-powered experiences; think in systems; deliver responsive designs; use AI tools as design accelerants; define and maintain interaction patterns, UX standards, component contributions; treat accessibility as design foundation). - Collaboration & Strategic Influence: bullet list (partner with Product Management, Engineering, Data Analytics; communicate research findings and design decisions; balance user needs, business goals, delivery constraints; champion underserved user groups). - Mentorship & Team Contribution: bullet list (serve as a mentor; contribute to team practices, design critique, workshop facilitation, shared documentation, workflow improvements; model a standard of curiosity, rigor, and craft). What We’re Looking For: Experience & Education: bullet list (7+ years experience; experience conducting usability tests and mixed-method research; experience designing for AI-powered product features; strong portfolio; Bachelor’s degree welcomed but all backgrounds encouraged; experience working in Agile or Lean UX environments). Skills & Competencies: bullet list (expert proficiency in Figma; familiarity with research/testing tools; AI literacy; data fluency; strong information architecture, user journey mapping, interaction design skills; solid grasp of visual design fundamentals; deep understanding of accessibility standards; experience contributing to/maintaining shared design system; excellent communication and storytelling skills; demonstrated ability to navigate competing priorities, align cross-functional partners, influence roadmap decisions). Preferred Qualifications: bullet list (experience in K-12 education sector; familiarity with AI-assisted design and research tooling; background in mixed-methods research; understanding of pedagogy and instructional design principles; familiarity with LMS). Compensation: "Compensation at Pearson is influenced by factors including skill set, experience, and location. The full-time salary range for this role is $105,000 – $135,000. This position is eligible to participate in an annual incentive program." Schedule: "This is a primarily remote role, with occasional travel for in-person collaboration with colleagues and customers." Also "Schedule: FULL_TIME Workplace Type: Remote". So we can include Schedule section: full-time, primarily remote with occasional travel. We should not include Benefits section. We need to output only HTML fragment, no /. Use
for each section heading. Use
for prose paragraphs. Use
- for lists.
We need to ensure we don't create empty sections.
Let's craft.
Section About the role:
About the role
thenwith the summary paragraph. Section Responsibilities:
Responsibilities
then maybe subheadings? The instruction says usefor section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). It doesn't forbid using other headings like
but likely we should stick to
for main sections. Could we include subheadings inside? Not specified; but we can just use
- and within each
- we can have bold or separate sentences. Probably fine.
We'll list responsibilities as a single list combining all bullet points from the four subcategories. But we might lose grouping. However we can keep grouping by using
- with a heading inside each li? That's okay.
Better: we could have multiple
- each preceded by a
- with . That should be fine.
Thus each
- can start with Research & Insight: then the sentences. Similarly for other categories. Now Requirements section: combine Experience & Education, Skills & Competencies, Preferred Qualifications. We'll create a list with each bullet. Pay section:
Pay
with compensation text. Schedule section:
Schedule
with schedule text. We must not include Benefits. Now ensure we preserve all substantive information. Let's extract each bullet. From Research & Insight: - Conduct usability tests, structured interviews, and contextual observations to validate design decisions and uncover user needs throughout the design process. - Partner with Product and UX Research to contribute to study design, synthesize findings, and translate insights into clear design direction. - Interpret qualitative and quantitative signals, including product analytics, usability results, and A/B test outcomes, to inform and validate design decisions. - Identify usability and engagement gaps through prototype testing and ongoing user feedback, resolving issues before they reach production. - Stay current with evaluation methods and UX best practices, sharing relevant techniques that strengthen the team’s design process. Design & Prototyping: - Own end-to-end product design, from user flows and rough concepts through wireframes, high-fidelity designs, and developer-ready specifications, driving an iterative process from first concept to final handoff. - Design AI-powered experiences including conversational interfaces, adaptive learning flows, generative content surfaces, and intelligent recommendation features, making complex AI and ML outputs intuitive and trustworthy for K–12 users. - Think in systems: design for all states, edge cases, error conditions, and empty states, not just the happy path, so every scenario a learner encounters has an intentional, considered response. - Deliver responsive designs across web and mobile, ensuring layouts and interactions hold up across devices, breakpoints, and screen sizes. - Use AI tools as design accelerants, including AI design tools, to iterate on more concepts faster and bring ideas to life earlier in the process. - Define and maintain interaction patterns, UX standards, and component contributions for the shared design system, ensuring consistency and quality across products. - Treat accessibility as a design foundation: ensure all work meets WCAG 2.2 standards from the start, not as a late-stage check. Collaboration & Strategic Influence: - Partner with Product Management, Engineering, and Data Analytics to shape product direction, influence roadmap prioritization, and support investment decisions with design rationale grounded in user insight. - Communicate research findings and design decisions in compelling, story-driven ways, tailoring the narrative for audiences ranging from engineers to product leadership to business stakeholders. - Balance user needs, business goals, and delivery constraints to advocate for decisions that move the product forward without compromising the learner experience. - Champion underserved user groups, including students with disabilities, English language learners, and students in under-resourced settings, as an active voice in every product conversation. Mentorship & Team Contribution: - Serve as a mentor across the design team, sharing expertise in design craft, research methods, and decision-making to support the growth and quality of the team. - Contribute to team practices, design critique, workshop facilitation, shared documentation, and workflow improvements, that raise the efficiency and quality of the broader team. - Model a standard of curiosity, rigor, and craft that sets the bar others aspire to reach. Experience & Education: - 7+ years of experience in UX design or a closely related discipline, with a portfolio demonstrating end-to-end ownership of complex, shipped products and measurable impact on user outcomes. - Experience conducting usability tests and mixed-method research activities, gathering insights through interviews, contextual inquiry, and usability studies, and translating findings into actionable design decisions. - Experience designing for AI-powered product features, such as conversational interfaces, adaptive systems, generative content surfaces, or ML-driven recommendations. - A strong portfolio and track record matter most to us. - A Bachelor’s degree in HCI, interaction design, cognitive science, or a related field is welcomed, but candidates from all educational backgrounds, including bootcamp graduates and self-taught designers, are equally encouraged to apply. - Experience working in Agile or Lean UX environments, collaborating closely with engineering and product throughout the delivery cycle. Skills & Competencies: - Expert proficiency in Figma for design and prototyping; familiarity with research and testing tools such as User Testing or similar. - AI literacy, comfortable applying AI tools to design workflows and designing for AI-powered product experiences, including generative and adaptive interfaces. - Data fluency, comfortable working with product analytics platforms, interpreting A/B test results, and using quantitative signal to inform and validate design decisions. - Strong information architecture, user journey mapping, and interaction design skills, including interaction patterns, micro-interactions,
- can start with Research & Insight: then the sentences. Similarly for other categories. Now Requirements section: combine Experience & Education, Skills & Competencies, Preferred Qualifications. We'll create a list with each bullet. Pay section:
describing the category, but that might be considered extra prose. It's okay. We'll do:
Responsibilities
Research & Insight
but that's not. Might violate instruction? It says use
for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). It doesn't forbid other headings, but to be safe we can avoid other headings and just embed category names in
- with . That should be fine.
Thus each
- with a heading inside each li? That's okay.
Better: we could have multiple