3D Tracking Artist
SWAYBOX STUDIOS® · New Orleans, LA · 1 wk ago
On-siteEngineeringFull-time
Key Responsibilities
- Perform accurate 3D camera and object tracking in live-action plates with or without on-set measurements and lidar scans.
- Implement best practices in our tracking pipeline, ensuring the environment and object tracking are seamlessly matched to the camera and puppet facial performances.
- Hand-key and solve complex motion where automated solutions fall short.
- Deliver clean and tight matchmove data, including STMaps, to layout, animation, and compositing departments.
- Create rotomation of CG character rigs to match puppet movement, as needed.
- Maintain output quality and momentum in a fast-paced environment.
- Collaborate with the VFX and CG teams to troubleshoot tracking challenges and maintain alignment with production needs.
Required Qualifications
- 3+ years experience as a matchmove or tracking artist in film, episodic, or high-end VFX.
- Expert knowledge of matchmoving principles: camera focal lengths, lens distortion, film backs, rolling shutter, parallax, and real-world camera behavior.
- Strong proficiency in 3DEqualizer and Maya.
- Basic knowledge of Nuke to create slapcomps for presentation and handoff to the compositing team.
- Prior experience with rotomation.
- Deep understanding and experience with object and face tracking using KeenTools.
- Strong problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
- In-depth knowledge of layout, cinematic language, camera operation, and on-set data acquisition practices.
- Proven ability to work independently and maintain accuracy under tight deadlines.
- An artistic mindset and willingness to receive and implement constructive feedback, whether that’s with draw-overs, over the shoulder adjustments, or team meetings.
Preferred Qualifications
- Experience using PFTrack, Syntheyes, and MMSolver.
- Familiarity with performance capture, and Nuke for projection and compositing integration.
- Working knowledge of rigging workflows, animation principles, and stylized performance-driven animation pipelines.
- Scripting skills in Python, PySide, PyQT, or MEL to improve workflow or develop internal tools.