Jobs · OTHR

3D Specialist

Horizontal Talent · Medina, MN · 1 mo ago
RemoteRemoteOTHRContract

Responsibilities

  • Create 3D digital assets, including models and textures, for use in a real-time engine
  • Convert CAD files into polygon-based models and refine them through retopology
  • Perform UV mapping, baking, and texture work to support high-quality product visualization
  • Work closely with cross-functional partners to understand product details and project requirements
  • Deliver assets that balance visual fidelity with configurator performance
  • Participate in Agile team routines, including daily standups, Jira updates, forecasting, and status communication
  • Share progress, surface roadblocks early, and contribute to a collaborative workflow

Requirements

  • Bachelor’s degree or higher in Game Design, VFX, Digital Media, Computer Animation, or a related field
  • 2+ years of experience modeling in a 3D software package such as Maya, Modo, or 3DS Max
  • Hands-on experience with retopology and baking workflows
  • Experience using a game engine such as Playcanvas, Godot, or Unity
  • Proficiency with Adobe Creative Suite for texture and vector editing
  • Strong organization, attention to detail, and time-management skills
  • Clear verbal and written communication skills
  • Ability to work independently while contributing positively to a fast-paced team environment

Skills

  • Bachelor’s degree or higher in Game Design, VFX, Digital Media, Computer Animation, or a related field
  • 2+ years of experience modeling in a 3D software package such as Maya, Modo, or 3DS Max
  • Hands-on experience with retopology and baking workflows
  • Experience using a game engine such as Playcanvas, Godot, or Unity
  • Proficiency with Adobe Creative Suite for texture and vector editing
  • Strong organization, attention to detail, and time-management skills
  • Clear verbal and written communication skills
  • Ability to work independently while contributing positively to a fast-paced team environment

Preferred Skills

  • Interest in powersports or related products
  • Familiarity with Playcanvas
  • Experience with Marmoset
  • Ability to build 3D models and textures from photographs, technical drawings, or point cloud data
  • Understanding of real-time rendering workflows

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