3D Modeling & Python Specialist - Freelance AI Trainer Project
Meridial Marketplace, by Invisible · United States · 1 wk ago
RemoteRemoteProject Management$22/hrContract
Project Overview
Project Deliverables & Scope
- Procedural Geometry Generation: Writing Blender Python (bpy) scripts or Three.js/JavaScript code to procedurally generate 3D geometry using geometric primitives and Boolean operations (union, subtraction, extrusion).
- Messy Alignment & Export: Producing collision-accurate meshes from 2D reference images (masked + RGB), capturing accurate screenshot alignments, and exporting assets to .obj, .glb, or similar formats.
- Structured Output & Trajectory Logging: Producing programmatic JSON/JS outputs representing the mesh and maintaining meticulous trajectory logs that capture sequential build actions for reproducibility.
- Quality Assurance & Workflow Adherence: Auditing all assets against strict quality checklists before submission, maintaining precise file naming conventions, and sustaining high-volume output within a structured annotation platform.
Required Expertise
- Demonstrable proficiency in Blender Python scripting (bpy) and/or Three.js/JavaScript.
- Deep understanding of geometric primitives (cubes, spheres, cylinders, cones) and Boolean operations, with a focus on low-poly construction rather than high-fidelity, subdivision-heavy sculpting (e.g., ZBrush).
- Proven experience creating collision-accurate 3D meshes from 2D reference images.
- Highly detail-oriented with the discipline to maintain trajectory logs, strictly follow file naming conventions, and self-audit work to maintain high reliability scores.
- Prior experience in game asset creation, screen recording/keylogging tools, or AI/ML data annotation workflows is preferred.
Pay
A fixed pay rate of $22 per hour.
Engagement Type
Freelance / Independent Contractor
Workplace Type
Remote