3D Game Developer (Remote) – Godot Physics
Twine · United States · 1 wk ago
RemoteRemoteEngineeringContract
Ragdoll Physics
I am currently struggling to implement functional ragdoll physics. This is a key feature for my game.
Requirements
- Experience with Godot 3D game development
- Experience implementing ragdoll physics
- Strong understanding of 3D game mechanics
Skills
- Proficient in C# or GDScript
- Familiarity with Godot engine
- Knowledge of physics engines
Benefits
- Work on a personal project with a unique concept
- Opportunity to contribute to a 3D soulslike game
- Flexible schedule
Pay
TBD based on experience and availability
Schedule
Flexible, but requires commitment to project milestones