3D Artist
Summary
The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic expertise and technical ability, the 3D Artist will create visually stimulating content that will enhance game playability and showcase original experiences to a wide player audience.
Qualifications
- A strong portfolio demonstrating a breadth of art styles and techniques
- 1-3 years experience in a related position
- A high level of proficiency using Maya to create fun and stylized characters/assets
- An eye for color and composition in 2D and 3D designs
- Skilled in Photoshop
- Experience sculpting stylized assets or characters in Zbrush
- Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system)
Responsibilities
Understand company Mission, Vision, and Values and be an ambassador of MVV. Create high-quality 3D and 2D assets to meet fast-paced deadlines. Demonstrate strengths in modeling, texturing, and lighting of 3D assets. Organize and implement assets in the Unity 3D game engine. Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges. Produce concept sketches and quick edits to communicate artistic concepts with the team.